Version 1.1.0 - Small content and balance update
Randomancer » Devlog
Hey everyone, it's awesome to see that Randomancer is still getting played regularly, two years after the original jam release. To celebrate this, I cooked a little content and balance update for you, enjoy!
New die faces:
- Spear Skeleton - Green - Melee unit with a range of 2.
- Fire Bomb - Red - Explodes leaving flames on the ground, dealing damage-over-time for a while.
- Boost - Red - Greatly increases attack speed for allies for a short duration.
- Regeneration - Red - Makes allies rapidly regenerate health for a short duration.
New enemies:
- Priest - Gives other nearby enemies a speed boost and healing.
- Cannoneer - Has a long range cannon attack.
- Battering Ram - Relatively slow but very tough unit.
Balance:
- Most melee units are now more durable.
- Dice now take a little while to return to your hand, so spamming red dice is less effective.
Thanks for playing, let us know what you think in the comments!
P.S. The old 1.0.1 version is still available for download, if you prefer that version.
P.P.S. Our first commercial game, Ants Took My Eyeball, released on Steam a couple of months ago, go check it out!
Files
Randomancer 1_1_0 (Browser).zip Play in browser
57 days ago
Randomancer 1_1_0 (Windows).zip 9.2 MB
57 days ago
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Randomancer
A dice-rolling action-lane-defense game where your dice are your units!
More posts
- Version 1.0.1 - Small patchAug 01, 2022
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